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        <title>Process - Tag - In a past life…</title>
        <link>https://archive.jtimothyking.com/tags/process/</link>
        <description>Process - Tag - In a past life…</description>
        <generator>Hugo -- gohugo.io</generator><language>en-us</language><lastBuildDate>Wed, 08 Jul 2020 01:10:53 &#43;0000</lastBuildDate><atom:link href="https://archive.jtimothyking.com/tags/process/" rel="self" type="application/rss+xml" /><item>
    <title>The HubSpot Coding Challenge and Me</title>
    <link>https://archive.jtimothyking.com/2020/07/08/the-hubspot-coding-challenge-and-me/</link>
    <pubDate>Wed, 08 Jul 2020 01:10:53 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2020/07/08/the-hubspot-coding-challenge-and-me/</guid>
    <description><![CDATA[<!-- wp:image {"align":"right","id":7257,"sizeSlug":"medium","className":"is-style-default"} -->
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<p>I sent a copy of my resume to HubSpot, and one of their talent acquisition people got me on the phone to talk. It sounded like a potentially good fit, and I was invited to take the HubSpot coding challenge.</p>
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<p>Which I did.</p>
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    <title>The Most Powerful Programming Paradigm in the World?</title>
    <link>https://archive.jtimothyking.com/2014/03/27/the-most-powerful-programming-paradigm-in-the-world/</link>
    <pubDate>Thu, 27 Mar 2014 22:34:35 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2014/03/27/the-most-powerful-programming-paradigm-in-the-world/</guid>
    <description><![CDATA[<figure class="alignright size-medium"><a class="lightgallery" href="/2014/03/27/the-most-powerful-programming-paradigm-in-the-world/Cornell-Facebook-Camp-Hackathon-Benjamin-Golub.jpg" title="Cornell Facebook Camp Hackathon (photo by Benjamin Golub)" data-thumbnail="/2014/03/27/the-most-powerful-programming-paradigm-in-the-world/Cornell-Facebook-Camp-Hackathon-Benjamin-Golub.jpg" data-sub-html="<h2>Cornell Facebook Camp HackathonPhoto by Benjamin Golub</h2><p>Cornell Facebook Camp Hackathon (photo by Benjamin Golub)</p>">
        
    </a><figcaption class="image-caption">Cornell Facebook Camp Hackathon<br />Photo by Benjamin Golub</figcaption></figure>
<p>I&rsquo;m not a hackathon kinda guy. I don&rsquo;t get off on solving hard or novel problems. I don&rsquo;t believe in contests. I&rsquo;m not particularly energized by the idea that a whole bunch of us are trying to solve the same problem at once— I do believe in community, and I appreciate being able to interact with other developers, but on a different level than just getting into the same (virtual or physical) room together, eyes to the computer screen.</p>
<p>So why then did I participate in the Dallas/Fort Worth Perl Mongers
Winter 2013 Hackathon?</p>]]></description>
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    <title>Software Development: a Love-Hate Relationship</title>
    <link>https://archive.jtimothyking.com/2011/10/12/software-development-a-love-hate-relationship/</link>
    <pubDate>Wed, 12 Oct 2011 15:00:46 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2011/10/12/software-development-a-love-hate-relationship/</guid>
    <description><![CDATA[<div style="float: right; margin: 0 0 1em 1em"><figure class="alignright size-medium"><a class="lightgallery" href="/2011/10/12/software-development-a-love-hate-relationship/Love-and-Hate-Dennis-Skley.jpg" title="Love and Hate (by Dennis Skley)" data-thumbnail="/2011/10/12/software-development-a-love-hate-relationship/Love-and-Hate-Dennis-Skley.jpg" data-sub-html="<h2>Photo © 2011 Dennis Skley CC BY-ND 2.0Click here for the original photo.</h2><p>Love and Hate (by Dennis Skley)</p>">
        
    </a><figcaption class="image-caption">Photo © 2011 Dennis Skley CC BY-ND 2.0<br /><a href="http://www.flickr.com/photos/dskley/6041500642/">Click here for the original photo.</a></figcaption></figure></div>
<p>I wasn&rsquo;t intending to post anything today. But catching up on blog comments, I read a comment thread between Darryl (whom I don&rsquo;t think I know) and David (whom I do know, in real life), comments on a post about <a href="http://sd.jtimothyking.com/2009/07/21/10-things-i-hate-about-software-development#comment-532">what&rsquo;s wrong with the software industry</a>.</p>
<p>And I began writing a short follow-up to their comments. And I discovered that I had used up over an hour, and it was turning into a 500-word post of its own&ndash; I so miss writing! But I also am discovering that I still love software development, when it&rsquo;s done right.</p>]]></description>
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    <title>Quick and Dirty May Be Dirty, But Is It Quick?</title>
    <link>https://archive.jtimothyking.com/2006/10/09/quick-and-dirty-may-be-dirty-but-is-it-quick/</link>
    <pubDate>Mon, 09 Oct 2006 22:18:16 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2006/10/09/quick-and-dirty-may-be-dirty-but-is-it-quick/</guid>
    <description><![CDATA[<p>I&rsquo;ve been meaning for some time to write about how slow &ldquo;quick and dirty&rdquo; is, how misnamed the term is, how misguided are the hoards of managers (many of them former <em>and current</em> software developers) who embrace &ldquo;quick and dirty&rdquo; as a fast solution to pressing problems, as though it could ever deliver an actual solution.</p>
<p>I&rsquo;ve been meaning for some time to write this. It took <a href="http://blog.qualityaspect.com/2006/10/09/quick-and-dirty-inc/">Lidor Wyssocky&rsquo;s latest blog post</a> to push me into it. And just in case someone out there couldn&rsquo;t tell you were joking&hellip; (You <em>were</em> joking, right?) The sad truth is that &ldquo;quick and dirty&rdquo; may be dirty, but it&rsquo;s never quick, at least not if you actually want to deliver a usable product.</p>]]></description>
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    <title>Dead Fish and Other Things People Wear</title>
    <link>https://archive.jtimothyking.com/2006/08/27/dead-fish-and-other-things-people-wear/</link>
    <pubDate>Sun, 27 Aug 2006 20:49:15 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2006/08/27/dead-fish-and-other-things-people-wear/</guid>
    <description><![CDATA[<p>Lidor Wyssocky at <em>The Mindset</em> writes about <a href="http://blog.qualityaspect.com/2006/08/26/the-emperors-new-clothes-syndrome/">&ldquo;The Emperor’s New Clothes Syndrome.&quot;</a> This reminded me of a talk Tim Lister gave earlier this year at the Boston SPIN. &ldquo;The problem is that although we know exactly what doesn’t work right and how it should be fixed, most of us will never say anything,&rdquo; Lidor writes.</p>]]></description>
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    <title>When the Best Tool Isn&#39;t, and Why a Growing Team Doesn&#39;t Care</title>
    <link>https://archive.jtimothyking.com/2006/08/02/when-the-best-tool-isnt-and-why-a-growing-team-doesnt-care/</link>
    <pubDate>Wed, 02 Aug 2006 16:00:55 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2006/08/02/when-the-best-tool-isnt-and-why-a-growing-team-doesnt-care/</guid>
    <description><![CDATA[<p>Kathy Sierra excellent post on <a href="http://headrush.typepad.com/creating_passionate_users/2006/08/when_the_best_t.html">When the &ldquo;best tool for the job&rdquo;&hellip; isn&rsquo;t</a> misses an important point. It&rsquo;s not that she missed the point so much as she just didn&rsquo;t go into it. But I think it deserves going into.</p>
<p>Many software developers become very attached to their favorite programming languages, methodologies, practices, and so forth. Checking the link-backs for my post <a href="http://sd.jtimothyking.com/2006/07/11/twelve-benefits-of-writing-unit-tests-first/" title="Twelve Benefits of Writing Unit Tests First">&ldquo;Twelve Benefits of Writing Unit Tests First&rdquo;</a> demonstrates this. One commenter on another blog even said he saw no value in reading the whole post, since it was specious and had no redeeming value. I took great joy in that comment, because it means I must be doing something right to push someone&rsquo;s righteous buttons so accurately. Regardless, would test-first be the right tool for that programmer?</p>]]></description>
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    <title>Thirty Days to Better Software</title>
    <link>https://archive.jtimothyking.com/2006/05/10/thirty-days-to-better-software/</link>
    <pubDate>Wed, 10 May 2006 12:00:46 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2006/05/10/thirty-days-to-better-software/</guid>
    <description><![CDATA[<p>Reflective Improvement is number 2 of Alistair Cockburns <a href="http://alistair.cockburn.us/crystal/books/cc/ccdistilled.htm">7 properties of successful teams</a>. Of these 7, Alistair says the top 3 are core properties for success. Reflective Improvement is so important, because it gives such a big bang for the buck.</p>]]></description>
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    <title>Break Your (Software) Process Addiction</title>
    <link>https://archive.jtimothyking.com/2006/04/06/break-your-process-addiction/</link>
    <pubDate>Thu, 06 Apr 2006 10:00:23 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2006/04/06/break-your-process-addiction/</guid>
    <description><![CDATA[<p>How many times have you heard someone say—or maybe you&rsquo;ve even said it yourself— &ldquo;Yeah, it&rsquo;s a hack. But we don&rsquo;t have time to do it right.&rdquo; Frankly, this one goes in the same category as popular rubbish like:</p>]]></description>
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    <title>The Intuitiveness of Time-boxed Iterations</title>
    <link>https://archive.jtimothyking.com/2005/09/25/the-intuitiveness-of-time-boxed-iterations/</link>
    <pubDate>Sun, 25 Sep 2005 22:21:00 &#43;0000</pubDate>
    <author>J. Timothy King</author>
    <guid>https://archive.jtimothyking.com/2005/09/25/the-intuitiveness-of-time-boxed-iterations/</guid>
    <description><![CDATA[<p>It started as a math project for my fourth-grade daughter and turned into a lesson in project management.  I flipped a coin 10 times, counted 3 times that it came up heads, and recorded this on a bar chart:  the bar labeled &ldquo;3&rdquo; on the axis labeled &ldquo;Number of Heads,&rdquo; one trial.  We repeated the experiment, recording more trials to the chart.  Eventually, we colored a familiar bell curve, big in the middle and tapering off to the sides.  Each trial, we expected to see 5 heads, and on average, that&rsquo;s what we got.  Sometimes, we got more or fewer, and once we even got none, but mostly we got about 5.</p>]]></description>
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